About Recraft v3
Recraft is an AI image generation platform designed specifically for professional designers, with a unique focus on native vector (SVG) output, brand identity tools, and systematic style consistency. This FAQ addresses the most common questions from designers evaluating or using the platform.
Vector Export and Output Formats
What file formats does Recraft v3 support for export?
Recraft v3 supports the following export formats:
| Format | Plan Required | Use Case |
|---|---|---|
| PNG | Free, Pro, Team | Web images, social media, presentations |
| JPEG | Free, Pro, Team | Web images, email, compressed output |
| SVG | Pro, Team only | Vector graphics, icons, logos, scalable assets |
| Pro, Team only | Print production, client presentations |
SVG and PDF export require a paid plan (Pro or Team). The Free plan is limited to raster formats (PNG, JPEG).
Is Recraft’s SVG output truly vector, or is it a traced raster image?
Recraft generates native vector output through a dual-path rendering architecture. The vector paths are a primary output of the generation model, not a post-processing trace of a raster image. This distinction matters because:
- Native vector produces clean Bézier curves with minimal anchor points
- Traced raster produces noisy paths with excessive anchor points and jagged curves
Recraft’s SVG files typically contain 60-80% fewer anchor points than auto-traced equivalents, resulting in smaller file sizes and significantly cleaner paths for editing.
Can I open Recraft SVGs in Adobe Illustrator, Figma, and Sketch?
Yes. Recraft generates standard-compliant SVG files that open correctly in:
- Adobe Illustrator — full path editing, layer structure preserved
- Figma — direct import via paste or file upload
- Sketch — standard SVG import
- Affinity Designer — full SVG compatibility
- Inkscape — full SVG compatibility (open-source alternative)
In all cases, individual paths, shapes, and color fills are editable as separate elements.
What resolution are raster exports (PNG/JPEG)?
Recraft generates raster output at up to 4096x4096 pixels at maximum quality settings. The default generation size varies by use case:
- Standard generation: 1024x1024
- Landscape/portrait: Various aspect ratios up to 4096px on the longest edge
- Custom sizes: Available on Pro and Team plans
For raster work, generation size matters because upscaling introduces artifacts. For vector work, the concept of “resolution” does not apply — SVG output scales to any size without quality loss.
Can I export in EPS or AI format?
Recraft does not natively export in EPS or Adobe Illustrator (AI) format. However, since SVG is the universal vector interchange format, the workflow is straightforward:
- Export from Recraft as SVG
- Open in Adobe Illustrator
- Save As .AI or .EPS format
This adds one step but does not compromise quality, as SVG preserves all vector path data.
Style Lock
What is Style Lock and how does it work?
Style Lock is Recraft’s system for maintaining visual consistency across multiple generations. It works by extracting and encoding visual characteristics — line weight, color application, corner treatment, rendering approach, detail level — into a persistent parameter set that constrains subsequent generations.
Think of it as creating a “visual DNA profile” that every new generation must match.
How do I configure Style Lock?
There are two primary methods:
Method 1: Reference Image Upload one or more reference images that represent your desired style. Recraft’s style embedding system analyzes the visual characteristics and creates a Style Lock configuration based on those references.
Method 2: Manual Parameters Adjust individual style parameters directly:
- Line weight (thin → thick)
- Corner radius (sharp → rounded)
- Color palette (specific hex values)
- Detail level (minimal → complex)
- Rendering approach (flat, outlined, gradient, dimensional)
- Contrast level (subtle → bold)
Most designers use a combination: start with a reference image, then fine-tune individual parameters.
Can I save and reuse Style Lock configurations?
Yes. On the Pro plan, you can save unlimited Style Lock configurations and apply them to new projects. This is essential for:
- Maintaining consistency across client projects over time
- Switching between different client brands quickly
- Creating a library of tested style configurations for common design needs
On the Free plan, only one active Style Lock configuration is available at a time.
Can team members share Style Lock configurations?
Yes, on the Team plan. Shared Style Lock libraries allow team-wide access to approved style configurations. This ensures that every designer on a team generates assets within the same visual parameters, regardless of who is generating.
Role-based access controls who can create and modify Style Lock configurations (typically senior designers or creative directors) versus who can use them for generation (all team members).
Does Style Lock guarantee identical output?
No. Style Lock constrains the visual style of output — not the specific content. Two generations with the same prompt and Style Lock will produce stylistically consistent but not identical results. Each generation is unique, but all generations share the same visual language.
This is by design. The goal is consistency within a set, not duplication.
Commercial License
Can I use Recraft-generated images for commercial purposes?
- Free plan: No. Generated images are for personal and evaluation use only.
- Pro plan: Yes. Full commercial license for all generated content.
- Team plan: Yes. Enterprise commercial license with potentially broader terms.
What does the commercial license specifically allow?
The Pro plan commercial license allows you to use generated content in:
- Client deliverables — logo designs, brand identity packages, marketing materials produced for clients
- Commercial products — app interfaces, website designs, packaging, printed materials
- Marketing and advertising — social media content, email campaigns, display ads, video content
- Merchandise — products featuring generated designs (t-shirts, mugs, posters, etc.)
- Editorial content — blog posts, articles, presentations, reports
- Internal business use — pitch decks, internal communications, training materials
What does the commercial license NOT allow?
The standard Pro plan license does not permit:
- Resale of raw generated files — you cannot sell SVG/PNG files as stock assets
- Sublicensing — you cannot grant third parties the right to redistribute the generated content itself
- AI training — you cannot use generated content to train competing AI models
- Deceptive use — generated content cannot be presented as human-created in contexts where the distinction matters legally (varies by jurisdiction)
Does the commercial license include indemnification?
Standard Pro plan licensing does not include IP indemnification (legal protection if a generated image is found to infringe on existing IP). The Team plan may include indemnification clauses depending on the negotiated enterprise terms.
For comparison, Adobe Firefly includes IP indemnification for Creative Cloud subscribers, which is a consideration for risk-sensitive enterprise users.
Who owns the generated images?
You own the generated images. Recraft does not claim ownership of content generated by users. However, Recraft retains the right to use anonymized generation data for model improvement unless you opt out (available on Team plans).
Can I register a Recraft-generated logo as a trademark?
Trademark registration depends on your jurisdiction’s laws regarding AI-generated content, which are evolving rapidly. In most jurisdictions as of 2026:
- Trademark registration typically requires that the mark is distinctive and used in commerce — the method of creation (AI vs. human) is generally not a barrier to trademark registration
- Copyright protection for AI-generated content varies by jurisdiction and remains legally unsettled in many countries
Consult a trademark attorney in your jurisdiction for definitive guidance. Recraft’s commercial license does not restrict your ability to apply for trademark protection.
API Integration
Does Recraft offer an API?
Yes. API access is available on Pro plans (with rate limits) and Team plans (with higher or custom rate limits).
What can I do with the API?
The Recraft API supports:
- Text-to-image generation — generate images from text prompts programmatically
- Style Lock application — apply saved Style Lock configurations to API generations
- Format selection — specify output format (PNG, JPEG, SVG, PDF)
- Batch generation — generate multiple images in a single API call
- Style configuration — create and manage Style Lock configurations programmatically
What are the API rate limits?
| Plan | Approximate Rate Limit |
|---|---|
| Pro | ~100 generations/hour |
| Team (Standard) | ~500 generations/hour |
| Team (Enterprise) | Custom (negotiated) |
Exact limits depend on your plan and may vary. Check the API documentation for current limits.
What languages/SDKs are supported?
Recraft provides:
- RESTful API — accessible from any language that can make HTTP requests
- Python SDK — official Python client library
- JavaScript/Node.js SDK — official JavaScript client library
- API documentation — comprehensive reference with examples
Community-maintained SDKs may be available for other languages.
Can I integrate Recraft with Figma, Zapier, or other tools?
- Figma: No official plugin as of early 2026, but SVG files can be imported programmatically via Figma’s API
- Zapier: Community integrations may be available; no official Zapier app
- Custom integrations: The REST API enables integration with any tool that supports HTTP requests
Team Workspace
How does the Team workspace work?
The Team workspace provides a shared environment where multiple designers can:
- Access shared projects — all team members see and contribute to the same project spaces
- Use shared Style Lock libraries — generate from team-approved style configurations
- Share brand palettes — consistent color enforcement across the team
- View generation history — see what other team members have generated
- Manage assets — organize, tag, and search generated assets across the team
What roles are available in a Team workspace?
| Role | Permissions |
|---|---|
| Owner | Full access, billing management, team member management |
| Admin | Full access, team member management (no billing) |
| Designer | Generate, use Style Locks, download, organize assets |
| Viewer | View generated assets, download (no generation) |
Can team members have different plan features?
No. The Team plan applies uniformly to all team members. All members have the same generation capabilities, export formats, and feature access. The only differences are role-based permissions (who can create Style Locks, who can manage members, etc.).
Is there a minimum team size?
Team plan pricing typically begins at 3 seats. For teams of 1-2, the Pro plan is recommended (individual Pro accounts can share SVG files manually).
How is data handled in the Team workspace?
- Project data is stored on Recraft’s servers and accessible to all team members with appropriate permissions
- Generation history is maintained per-project with timestamps and creator attribution
- Style Lock configurations are stored as team assets and persist across sessions
- Enterprise data governance options are available on Team plans with custom terms, including data residency requirements and deletion policies
Miscellaneous
What AI model powers Recraft v3?
Recraft v3 uses a proprietary model architecture developed by the Recraft team. It is not based on Stable Diffusion, DALL-E, or Midjourney’s models. The architecture includes a dual-path rendering engine that generates raster and vector outputs through separate pipelines.
Does Recraft work offline?
No. Recraft is a cloud-based platform that requires an internet connection for generation. Generated files can be downloaded for offline use.
What browsers are supported?
Recraft’s web interface supports:
- Chrome (recommended)
- Firefox
- Safari
- Edge
A desktop application is not currently available.
Is there a mobile app?
As of early 2026, Recraft is web-only. A mobile-optimized interface is available but a dedicated mobile app has not been released.
How does Recraft handle content moderation?
Recraft includes content moderation that prevents generation of:
- Explicit sexual content
- Graphic violence
- Hateful imagery
- Content depicting real public figures in misleading contexts
- Content that violates intellectual property (e.g., generating exact replicas of trademarked logos)
These policies apply to all plans.
What training data does Recraft use?
Recraft states that its models are trained on a combination of licensed imagery, publicly available data, and proprietary datasets. The company has committed to respecting opt-out requests from artists and rights holders. Specific training data composition details are not publicly disclosed.
Can I opt out of my generations being used for model improvement?
- Free and Pro plans: Generation data may be used for model improvement in anonymized form
- Team plan: Opt-out options are available and can be specified in enterprise agreements
Where can I get support?
| Plan | Support Channels |
|---|---|
| Free | Community forums, documentation |
| Pro | Email support, community forums, documentation |
| Team | Dedicated account manager, priority email, community forums, documentation |